Difference between revisions of "Main Page"

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<translate>
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= Conqueror's Blade Wiki =
= Conqueror's Blade Wiki = <!--T:1-->
+
This is Wiki for the game Conqueror's Blade.
This is a new Wiki for the game Conqueror's Blade.
 
 
Our goal is to help new players with their start and even old player with usefull informations about the game mechanics. For the new players we will design an own topic with all tipps & tricks for the start.
 
Our goal is to help new players with their start and even old player with usefull informations about the game mechanics. For the new players we will design an own topic with all tipps & tricks for the start.
  
<!--T:2-->
+
This wiki is a fan-projekt and at the moment not supported by Conqueror`s Blade. If YOU want to help us creating a good wiki contact us on discord: CptCraphead#7910 (aka. Korkenzieher)
This wiki is a fan-projekt and at the moment not supported by Conqueror`s Blade. If YOU want to help us creating a good wiki contact us on discord: NecroJin#9385 or CptCraphead#7910
 
  
 +
== About the Game ==
 +
 +
''Master the art of medieval warcraft in this free-to-play tactical action MMO. Create a unique warlord from 10 different classes, and wage war in epic 15 v 15 siege battles. Employ special abilities, devastating weapons, and cunning strategies to reshape this vast open world into your new empire.''
 +
- Steam Store Description
  
 
== General Information == <!--T:3-->
 
== General Information == <!--T:3-->
  
== Weapons == <!--T:4-->
+
[[Character Attributes]]
 
 
<!--T:5-->
 
'''''CREATE YOUR WARLORD'''''
 
 
 
<!--T:6-->
 
''You can create and customize your own character to spearhead your armies and lead your conquest. Choose a weapon to specialize in from 10 different classes, and familiarize yourself with its combat style, special abilities, strengths and weaknesses. There’s a playstyle for everyone!''
 
 
 
<!--T:7-->
 
There are three categories for the 10 player classes: light, medium and heavy armor. Basically, it is advisable to play every weapon with the armor class that suits it, since melee fighters need more defensive stats in the heat of the battle than ranged fighters. However, it is always possible to put on lighter armor than prescribed. This means that a [[Poleaxe]] can theoretically wear light armor, but a [[Bow]] can't wear heavy armor. Conqueror's Blade does not offer classes in the traditional sense, as you are able to switch between any class just by equipping that weapon.
 
 
 
<!--T:8-->
 
As you do battle you will unlock both:
 
 
 
<!--T:9-->
 
'''Skill points''' - Directly connected to your weapon which you can use to unlock new skills for that weapon.
 
 
 
<!--T:10-->
 
'''Mastery points''' - These points you are able to use for any weapon and are also required to use to unlock new weapons beside your starter one (costs 100 Mastery points to unlock a new weapon). Mastery points are not as easily gained as skill points. furthermore you are able to get books which allows you to convert skill points into mastery points although these are not so easily obtained.
 
 
 
<!--T:11-->
 
Special skills require you to collect [[Skill Pages]], which you might find in post-battle drops. They can also be found in siege rewards or awarded to you for unlocking certain achievements. You can use up to four basic skills or three basic skills and one special skill in combat.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
=== Heavy Armor === <!--T:12-->
 
 
 
<!--T:13-->
 
<big>'''[[Poleaxe]]'''</big>
 
{|style="width: 100%;"
 
|style="width: 7%"|[[File:Streitaxt klein.JPG|60px]]
 
|''Poleaxes provide a fearsome combination of reach, power, and mass. These are favoured by heavy infantry such as halberdiers and knights.''
 
|}
 
<big>'''[[Longsword & Shield]]'''</big>
 
{|style="width: 100%;"
 
|style="width: 7%"|[[File:Langschwert klein.JPG|60px]]
 
|''A Western-style longsword and heater shield. Dominate melee battles with a brutal combination that balances offensive and defensive capabilities.''
 
|}
 
<big>'''[[Shortsword & Shield]]'''</big>
 
{|style="width: 100%;"
 
|style="width: 7%"|[[File:Kurzschwert klein.JPG|60px]]
 
|''A single-edged, one-handed sword with a leather or wooden grip. Paired with a shield, the short sword is a favourite with infantry.''
 
|}
 
<big>'''[[Glaive]]'''</big>
 
{|style="width: 100%;"
 
|style="width: 7%"|[[File:Glefe klein.JPG|60px]]
 
|''The glaive is a polearm consisting of a heavy blade atop a wooden haft. Favored for its considerable stopping power, it is particularly effective against lightly-armored infantry.''
 
|}
 
 
 
=== Medium Armor === <!--T:14-->
 
 
 
<!--T:15-->
 
<big>'''[[Musket]]'''</big>
 
{| style="width: 100%;"
 
|style="width: 7%"|[[File:Muskete klein.JPG|60px]]
 
|''The musket is a heavy matchlock firearm with a smoothbore barrel. These ranged weapons command respect for their lethality.''
 
|}
 
<big>'''[[Spear]]'''</big>
 
{|style="width: 100%;"
 
|style="width: 7%"|[[File:Speer klein.JPG|60px]]
 
|''Keep enemies at a relatively safe distance thanks to the spear's long reach and sharp deterrent. It is effective against both cavalry and infantry units, and skilled warriors can take on multiple enemies at once.''
 
|}
 
<big>'''[[Nodachi]]'''</big>
 
{|style="width: 100%;"
 
|style="width: 7%"|[[File:Nodachi klein.JPG|60px]]
 
|''The nodachi is a two-handed sword with an incredibly long and elegant blade. Usually made by a master swordsmith, they are prized weapons that honor their bearers.''
 
|}
 
 
 
=== Light Armor === <!--T:16-->
 
 
 
<!--T:17-->
 
<big>'''[[Bow]]'''</big>
 
{|style="width: 100%;"
 
|style="width: 7%"|[[File:Langbogen klein.JPG|60px]]
 
|''The bow is a powerful ranged hunting weapon used by archers. Draw back the string, and let fly a volley that will put a serious dent in enemy morale, and a few holes in their armor too.''
 
|}
 
<big>'''[[Short Bow]]'''</big>
 
{|style="width: 100%;"
 
|style="width: 7%"|[[File:Kurzbogen klein.JPG|60px]]
 
|''The short bow is less cumbersome and tiring than the regular bow, and is best-suited to close-range combat and swift but sure attacks.''
 
|}
 
<big>'''[[Dual Blades]]'''</big>
 
{|style="width: 100%;"
 
|style="width: 7%"|[[File:Doppelklinge klein.JPG|60px]]
 
|''Give your enemies twice as much trouble. Suitable for assassins and infiltrators, use the dual blades to deliver an ambidextrous assault that will leave enemies flailing.''
 
|}
 
 
 
== Worldmap == <!--T:18-->
 
 
 
<!--T:19-->
 
The world of Conqueror`s Blade is currently divided into 5 areas. Ostaria is in the northwest of the map and Ungverija in the southwest. Maoyang is called the country in the northeast and Liangyun is in the southeast. The borderlands divide the world map into a western part (Ostaria, Ungverija) and an eastern part (Maoyang, Liangyun). The first four areas are the start areas. Each new player chooses a city in which to start his career during character creation. The four capitals Augolia, Turul Varos, Anliang and Daicheng are available. You can later move your camp to any city as long as it is a neutral city or belongs to your own alliance.
 
 
 
<!--T:20-->
 
You can see the neutral cities on the map below. They look significantly different on the map than other cities and also house other NPCs. Neutral cities cannot be captured in the territorial war.
 
 
 
<!--T:21-->
 
[[File: Weltkarte.png|1000px]]
 
 
 
<!--T:22-->
 
Basically it doesn't matter in which area of ​​the world map you are. In every city you have access to the most important functions of the game and also on the map around the cities you will find all levels of [[Main Page#Rebell Camps|Rebell Camps]] and [[Hauptseite#Resources|Resources]]. It becomes interesting when manufacturing unit kits. Exotic materials are often required for high-quality outfits. These can only be collected in certain areas. You will find more about this in the chapter [[Hauptseite#Resources|Resources]].
 
 
 
<!--T:23-->
 
<gallery>
 
Ostaria.png|Ostaria
 
Ungverija.png|Ungverija
 
Grenzlande nord.png|Nothern Borderlands
 
Grenzlande sued.png|Southern Borderlands
 
Maoyang.png|Maoyang
 
Liangyun.png|Liangyun
 
</gallery>
 
 
 
== City Maps == <!--T:24-->
 
 
 
<!--T:25-->
 
{|style="float:right; margin-left: 25px;"
 
|[[File:City map.png|540px]]
 
|}
 
 
 
<!--T:26-->
 
'''War Scholar''': At the War Scholar you can enter the menu for Doctrines, Battle Relics, Auxiliary Units and Mercenaries. If you press 'x' you can open the same menu, so you dont need to go to that NPC.
 
 
 
<!--T:27-->
 
'''Sheriff''': At the Sheriff you can open the Matching manu (or just press 'j'). In the matching menu you can enter the queue for battles. In Addition to that, you accept the three important [[Main Page#Daily Quests|Daily Quests]], which can give you up to 1200 extra honour every day.
 
 
 
<!--T:28-->
 
'''Warden''': At the warden you can open the fief overview menu. You can open it from the world map too by clicking on the town and choosing the city-symbol. The daily quest '''In Service To The Realm''' can be accepted here.
 
 
 
<!--T:29-->
 
'''Billeting Officer''': The Billerting Officer is one of the more important NPCs. You can accept some quests here, open your [[Barracks]] (or just press 'u'), join the [[Unit Training]] place and open your supply dump (you can open your supply dump from your inventory too).
 
 
 
<!--T:30-->
 
'''Master-at-Arms''': Here you can join the [[training yard]] and unlock new weapon skills (or just press 'p' and go to Skills).
 
 
 
<!--T:31-->
 
'''Watchman''': At the watchman you can leave a fief.
 
 
 
<!--T:32-->
 
'''Hall of Fame''': The Hall of Fame is what it always is. Here you find the best players / houses / alliances. You can also place massages at the Massage Board of the fief.
 
 
 
<!--T:33-->
 
'''Town Crier''': Nothing
 
  
<!--T:34-->
+
[[Weapons]]
'''Unit Weaponsmith''': At the Unit Weaponsmith you craft [[Main Page#Unit Kits|Unit Kits]]. You can't craft every Unit Kit in every town!
 
  
<!--T:35-->
+
[[Worldmap]]
'''Refinery Overseer''': Here you can refine your gathered [[Main Page#Resources|Resources]] to materials.
 
  
<!--T:36-->
+
[[City Maps]]
'''Artillery Craftsman''': At the Artillery Craftsman you can build green/blue/purple artillery with your refined materials.
 
 
 
<!--T:37-->
 
'''Smith''': Here you can craft weapons and armour for your own or for your horses and salvage useless items to get more crafting materials.
 
 
 
<!--T:38-->
 
'''Armourer''': The Armourer sells cheap weapons and hero armour, but he can recondition your used armour, if you have a really good one.
 
 
 
<!--T:39-->
 
'''Artisan''': Here you can alter your equipment appearance or salvage attire or exchange attire.
 
 
 
<!--T:40-->
 
'''Auctioneer''': At the Auctioneer you can enter the Item & Resource Market (or just press 'v').
 
 
 
<!--T:41-->
 
'''Apothecary''': Here you can by some goods for silver coins. The two import goods are: [[Return Order]] for 2k silver coins and [[Migration Token]] for 5k silver coins.
 
 
 
<!--T:42-->
 
'''Siege Engineer''': At the Siege Engineer you can buy green [[Artillery]] and exchange your [[Artillery Component|Artillery Components]].
 
 
 
<!--T:43-->
 
'''Horse Seller''': Here you can buy equipment for your horse, new horses, Hay to feed your horses if needed and join the [[Riding School]].
 
 
 
<!--T:44-->
 
'''Smuggler''': The smuggler sells white crafting materials and [[Personal Storage Expansion]] for 200k silver coins.
 
  
 
= Units = <!--T:45-->
 
= Units = <!--T:45-->
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<!--T:48-->
 
<!--T:48-->
The choice of units and the correct use are crucial in Conqueror's Blade. You will find an overview of all units in the following chapter [[Hauptseite#Unit Tree|Unit Tree]], in this [[List of all units]] or in the spreadsheet, which you can find in chapter [[Hauptseite#External Links & Sources|External Links & Sources]]. The units are basically divided into three categories:
+
The choice of units and the correct use are crucial in Conqueror's Blade. You will find an overview of all units in the following chapter [[Hauptseite#Unit Tree|Unit Tree]] or in the spreadsheet, which you can find in chapter [[Hauptseite#External Links & Sources|External Links & Sources]]. The units are basically divided into three categories:
  
  
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<!--T:59-->
 
<!--T:59-->
The [[Unit Tree]] is divided into 5 different trees. In each of these, units are summarized that can be assigned to a specific category. The three basic ones are [[Melee Infantry]], [[Ranged Infantry]] and [[Cavalry]]. In addition there are the [[Chivalric Units]] and the [[Rattan Army]]. Outside of these unit trees there are the [[Steppe Units]], which were introduced in the second season.
+
The Unit Tree is divided into 5 different trees. In each of these, units are summarized that can be assigned to a specific category. The three basic ones are [[Melee Infantry]], [[Ranged Infantry]] and [[Cavalry]]. In addition there are the [[Chivalric Units]] and the [[Rattan Army]]. Outside of these unit trees there are the [[Steppe Units]], which were introduced in the second season.
 
 
 
 
<!--T:60-->
 
[[Vorlage Einheit]]
 
  
 +
<gallery>
 +
Melee Tree.png|[[Melee Infantry]]
 +
Ranged Tree.png|[[Ranged Infantry]]
 +
Cavalry Tree.png|[[Cavalry]]
 +
Chivalric Tree.png|[[Chivalric Units]]
 +
Rattan Tree.png|[[Rattan Army]]
 +
</gallery>
  
 
<!--T:61-->
 
<!--T:61-->
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<!--T:63-->
 
<!--T:63-->
You can give some units [[Befehle]][[Unit Orders|Orders]]. Orders mostly describe dynamic attack behavior. The unit can for example fire at a certain area or advance with shields raised.
+
You can give some units [[Unit Orders|Orders]]. Orders mostly describe dynamic attack behavior. The unit can for example fire at a certain area or advance with shields raised.
  
 
<!--T:64-->
 
<!--T:64-->
[[Units Traits]][[Merkmale]] are short descriptions of what is special about a unit.
+
[[Units Traits]] are short descriptions of what is special about a unit.
  
 
== Unit Attributes == <!--T:65-->
 
== Unit Attributes == <!--T:65-->
  
 
<!--T:66-->
 
<!--T:66-->
To increase the level of a unit, it must take part in battles. It should always be ensured that the unit participates in the fight, otherwise less EXP will be assigned to the units through the game. From a certain level, the same number of unit EXPs are required again and again to advance another level.
+
To increase the level of a unit, it must take part in battles. It should always be ensured that the unit participates in the fight, otherwise less EXP will be assigned to the units through the game. From a certain level, the same number of unit EXP are required again and again to advance another level.
  
 
<!--T:67-->
 
<!--T:67-->
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| 117k
 
| 117k
 
| 152k
 
| 152k
|  
+
| 192k
 
| 242k
 
| 242k
 
| 300k
 
| 300k
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== Doctrines & Battle Relics == <!--T:69-->
 
== Doctrines & Battle Relics == <!--T:69-->
 +
 +
[[File:Doctrines.jpeg|600px]]
  
 
= Battle-Types = <!--T:70-->
 
= Battle-Types = <!--T:70-->
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<!--T:82-->
 
<!--T:82-->
In Field Battles two teams of players fight against each other. Each team starts with 1200 points. On each field battle map are 3 bases and 2 supply points. When your team captured 2 bases the enemie will loose 2 points every second. If your team controlls all 3 bases the enemies will loose 5 points every second. Additionally you can lower the enemies points by capturing flags (XX Points for a base, XX for a supply point) and by killing enemy heros (XX points). When the score of one team gets to zero it looses the game.
+
In Field Battles two teams of players fight against each other. Each team starts with 1200 points. On each field battle map are 3 bases and 2 supply points. When your team captured 2 bases the enemie will loose 2 points every second. If your team controlls all 3 bases the enemies will loose 5 points every second. Additionally you can lower the enemies points by capturing flags (50 Points for a base, XX for a supply point) and by killing enemy heros (10 points). When the score of one team gets to zero it looses the game.
 +
 
 +
There is an other type of field battle called Conquerer. At this type of battle every team has like 15 members and at the beginning of the game 100% points. The goal is to reduce enemy points to 0%. There are two ways to reduce the % of the enemy.
 +
 
 +
First: Conquer 2 points in the middle and start capturing the final point (near enemy spawn). Every second on the final point decreases the % of the enemy by 1%.
 +
 
 +
Second: Conquer all 3 points in the middle. Then for every second your team controlls als 3 points enemy will loose 1% of their points.
  
 
== Siege Battle == <!--T:83-->
 
== Siege Battle == <!--T:83-->
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== Badges == <!--T:104-->
 
== Badges == <!--T:104-->
  
<!--T:105-->
+
Badges are small awards you can earn in very battle. Some of them are [[Main Page#Battle-Types|Battle-Type]] specific and some can be earned in every battle. There is no known link between battle rewards you earn after a battle and the number of Badges you earned in a battle.
{| class="wikitable"
 
|-
 
!colspan="3"|Iron Badges
 
|-
 
| [[File:.|80px]] || Shatter the Ranks || Defeat 60 a total of enemy troops in one battle.
 
|-
 
| [[File:.|80px]] || A Deadly Century || Defeat 100 a total of enemy troops in one battle.
 
|-
 
| [[File:.|80px]] || Hat-Trick || Defeat three enemy heros in a row.
 
|-
 
| [[File:.|80px]] || Quad Kill || Defeat four enemy heros in a row.
 
|-
 
| [[File:.|80px]] || Drop Dead || Be the first on your team to defeat an enemy hero in any battle using artillery, heros or units.
 
|-
 
| [[File:.|80px]] || Cakewalk || Win an Expedition and deal 300,00 damage to the enemy without dying.
 
|-
 
| [[File:.|80px]] || Overthrown || Defeat a boss during an Expedition.
 
|-
 
| [[File:.|80px]] || Of Talons and Hooves || In a Siege of Eagle Pass quest, defeat 30 enemy cavalry.
 
|-
 
| [[File:.|80px]] || Overthrown || Defeat a boss during an Expedition.
 
|-
 
| [[File:.|80px]] || x || x
 
|}
 
  
<!--T:106-->
+
The badges are in the game in your character menu (press P) -> Career -> Heroics devided in 5 parts:
{| class="wikitable"
 
|-
 
!colspan="3"|Silver Badges
 
|-
 
| [[File:.|80px]] || Grand Bloodbath || Defeat 160 enemy troops in one battle.
 
|-
 
| [[File:.|80px]] || The Phlegthon || Defeat 200 enemy troops in one battle.
 
|-
 
| [[File:.|80px]] || No Quarter || Defeat five enemy heros in a row.
 
|-
 
| [[File:.|80px]] || Canyon Champion || Earn the highest number of hero kills on your team in Canyon.
 
|-
 
| [[File:.|80px]] || Echos of Archelous || Defeat three enemy heroes and 80 enemy soldiers without dying in one field battle.
 
|-
 
| [[File:.|80px]] || Deser Warfare || In a Desert Fortress quest, endure the most damage inflicted by the enemy.
 
|-
 
| [[File:.|80px]] || The Battle of Sparrow Pass || Achieve the most soldier kills at Sparrow Pass.
 
|-
 
| [[File:.|80px]] || One-Two Knockout || During an Expedition, surround and defeat two bosses.
 
|-
 
| [[File:.|80px]] || x || x
 
|}
 
  
<!--T:107-->
+
[[Generall Badges]], [[Field Battle Badges]], [[Siege Badges]], [[Deathmatch Badges]], [[Expedition Badges]]
{| class="wikitable"
 
|-
 
!colspan="3"|Golden Badges
 
|-
 
| [[File:.|80px]] || Cut a Swath || Defeat 280 enemy troops in one battle.
 
|-
 
| [[File:.|80px]] || x || x
 
|-
 
| [[File:.|80px]] || x || x
 
|}
 
  
 
= Items = <!--T:108-->
 
= Items = <!--T:108-->
== Hero Equipment ==
+
 
 +
 
 +
== Resources ==
 +
 
 +
<!--T:109-->
 +
There are many "Resources" in Conqueror's Blade. We differentiate between [[Resources]], [[Refined Resources]] and [[Materials]]. You need [[Resources]] for [[Main Page#Fief Quests|Fief Quests]], [[Refined Resources]] for [[Main Page#Artillery & Siege Engines|Artillery]] and [[Main Page#Unit Kits|Unit Kits]] and [[Materials]] for your [[Main Page#Hero Equipment|Hero Equipment]].
 +
 
 +
Every time you gather [[Resources]] you will gain Collection-EXP. These are used in the Technology-Tree. Every upgrade gives your more [[Resources]] or Exotics and makes it easier to get the needed stuff. You gain round about 200 + 0.3/Exotic Collection-EXP.
 +
 
 +
'''Refining Resources:'''
 +
 
 +
Depending on what quality of [[Resources]] you use you may have to use more or less of it.
 +
 
 +
As the picture describes higher quality [[Resources]] means you have to use less of it to create the desired item.
 +
 
 +
You pay a small silver fee to refine [[Resources]].
 +
 
 +
[[File:Refined Resource Crafting 1.png|600px]]
 +
 
 +
You can craft different quality [[Refined Resources]] as well.
 +
 
 +
Higher quality [[Refined Resources]] will require extra [[Resources|Exotics]] which you gain by harvesting [[Resources]] at higher farms. These are based by drop chance and not a guarantee.
 +
 
 +
Higher level [[Refined Resources]] also require a higher level fief. as you can see on the picture the purple quality [[Refined Resources]] will want you have a level 5 fief (meaning you have to be inside a level 5 fief to craft this, you do not have to own this fief yourself)
 +
 
 +
[[File:Refined Resource Crafting 2.png|600px]]
 +
 
 +
You use them to craft [[Main Page#Unit Kits|Unit Kits]], instead of having to repair them with bronze (which will be incredibly costly later on). You can craft these kits yourself and replace them that way.
 +
 
 
== Unit Kits ==
 
== Unit Kits ==
 +
 +
As you can see on the picture , higher level Unit Kits also require a higher level fief to create.
 +
 +
[[File:Unit Kit Crafting 1.png|600px]]
 +
 +
Now for one of the reasons why [[Worldmap|Borderlands]] is so fought over is that it can produce and craft '''ANY''' kind of Unit Kits.
 +
 +
Where as other lands can only produce certain type of Unit Kits.
 +
 +
[[File:Unit Kit Crafting 2.png|600px]]
 +
 +
An other way to get Unit Kits is to buy them from the [[Weapons Smuggler]]. A list in which city you can buy which Unit Kits you will find on the site of the [[Weapons Smuggler]]
 +
 
== Artillery & Siege Engines ==
 
== Artillery & Siege Engines ==
== Reittiere ==
 
== Ressources ==
 
  
<!--T:109-->
+
In Conqueror's Blade we differentiate between [[Artillery]] and [[Siege Engines]]. [[Artillery]] are smaller then [[Siege Engines]]. Every player can build [[Artillery]] in fiefs or buy them at the Siege Engineer or from the [[Main Page#Item Market, Resource Market|Resource Market]]. Additionally you can get them from artillery crates you can get in the game.
Ressources EXP: 200 + 0.3 EXP / Exotic
+
 
 +
[[Siege Engines]] are much bigger and the players can't easily get them. You normally find them on the [[Main Page#Siege Battle|Siege Battle]] maps. Player can get some of them for the [[Main Page#Territory Wars|Territory War]] from [[Field Camps]]. These can be build by the leaders of a house.
 +
 
 +
== Hero Equipment ==
 +
== Mounts ==
  
 
== Fief Quests == <!--T:110-->
 
== Fief Quests == <!--T:110-->
 
== Item Market, Ressource Market ==
 
== Item Market, Ressource Market ==
 
== Cash shop ==
 
== Cash shop ==
 +
 
= Tipps =
 
= Tipps =
 
== Beginner Tipps ==
 
== Beginner Tipps ==
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<!--T:116-->
 
<!--T:116-->
'''Victory''':  
+
'''Victory''': Win a Field or Siege Battle to earn reward.
  
 
<!--T:117-->
 
<!--T:117-->
'''In Service To The Realm''': Complete a [[Fief Quest]] on behalf of the [[Main Page#City Maps|Warden]]. You can press M to bring up the world mal to see the locations of finished Fief Quests.
+
'''In Service To The Realm''': Complete a [[Main Page#Fief Quest|Fief Quest]] on behalf of the [[Main Page#City Maps|Warden]]. You can press M to bring up the world mal to see the locations of finished Fief Quests.
  
 
<!--T:118-->
 
<!--T:118-->
'''The Riches of The Earth''': Gather some [[Resources]] from a Resource Site, then report to the [[Main Page#City Maps|Billeting Officer]]. Take a unit and enough Bronze Coins for the fee.
+
'''The Riches of The Earth''': Gather some [[Main Page#Ressources|Ressources]] from a Ressource Site, then report to the [[Main Page#City Maps|Billeting Officer]]. Take a unit and enough Bronze Coins for the fee.
  
 
<!--T:119-->
 
<!--T:119-->
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<!--T:123-->
 
<!--T:123-->
Rollen löscht Feuer am Spieler ;P
+
If your Character is on fire, you can extinguish it with a normal roll.
 +
 
 +
Equip Carnifex Set before you leave the city to take more/higher units with you. Then change outside the fief back to an other set and you have a better choice which units you want to take for fights in the [[Main Page#Territory Wars|Territory Wars]].
 +
 
 +
Every day at 5pm is an additional [[Main Page#Daily Quests|Daily Quests]] reset. You can get it just by staying in a fief at that time. Important: You have to be in a fief and accept the quests before you do anything else. Otherwise you can't accept the quests. So make sure to not join a battle or quit the game before accepting all quests.
  
 
== Seasonpass == <!--T:124-->
 
== Seasonpass == <!--T:124-->
  
 
= External Links & Sources = <!--T:125-->
 
= External Links & Sources = <!--T:125-->
[https://docs.google.com/spreadsheets/d/1P3U165CKscIlumlfxG1bO-VHOV8YJSEB6gLylnsM4qA/edit#gid=186187570 Spreadsheet]
+
Kit-Calculator and Unit-Kombination-Testing: [https://docs.google.com/spreadsheets/d/1P3U165CKscIlumlfxG1bO-VHOV8YJSEB6gLylnsM4qA/edit#gid=186187570 Spreadsheet German]
 +
 
 +
Kit-Calculator and Unit-Kombination-Testing: [https://docs.google.com/spreadsheets/d/1fFv8SIqGQ1RPbxkIjgnOYPtawwhKN9tGQN92UKB5MhA/edit#gid=1427015224 Speadsheet English]
  
 
<!--T:126-->
 
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Latest revision as of 13:16, 18 June 2021

Conqueror's Blade Wiki

This is Wiki for the game Conqueror's Blade. Our goal is to help new players with their start and even old player with usefull informations about the game mechanics. For the new players we will design an own topic with all tipps & tricks for the start.

This wiki is a fan-projekt and at the moment not supported by Conqueror`s Blade. If YOU want to help us creating a good wiki contact us on discord: CptCraphead#7910 (aka. Korkenzieher)

About the Game

Master the art of medieval warcraft in this free-to-play tactical action MMO. Create a unique warlord from 10 different classes, and wage war in epic 15 v 15 siege battles. Employ special abilities, devastating weapons, and cunning strategies to reshape this vast open world into your new empire. - Steam Store Description

General Information

Character Attributes

Weapons

Worldmap

City Maps

Units

BUILD YOUR ARMY

Lead your own personal regiment on the battlefield from a choice of over 45 units specialized in melee, ranged, or cavalry combat. Every unit is inspired by some of history's greatest military forces, and can be mixed and matched to forge a truly formidable army!

The choice of units and the correct use are crucial in Conqueror's Blade. You will find an overview of all units in the following chapter Unit Tree or in the spreadsheet, which you can find in chapter External Links & Sources. The units are basically divided into three categories:


MELEE INFANTRY

Armed with swords, pikes, halberds, flails, melee infantry units are your first line of defense and attack in any battle. Send these soldiers into the fray to clash swords or deploy siege engines.

Melee infantry units include Halberdiers, Iron Reapers, and Ironcap Swordsmen. Discover even more in-game!


RANGED INFANTRY

Ranged infantry carry bows, longbows, crossbows, and arquebuses. Their swift rate of fire can repeatedly damage enemies from a distance, while coordinated volleys can slow oncoming advances.

Ranged infantry units include Mercenary Longbowmen, Demesne Crossbowmen, and Tercio Arquebusiers. Discover even more in-game!


CAVALRY UNITS

Mounted on horseback, these noble warriors carry spears, bows, or fire lances. They ride in numbers, and can strike with devastating impact when they meet enemy frontlines.

Cavalry units include Cataphract Lancers, Winged Hussars, and Fire Lance Cavalry. Discover even more in-game!


Unit Tree

The Unit Tree is divided into 5 different trees. In each of these, units are summarized that can be assigned to a specific category. The three basic ones are Melee Infantry, Ranged Infantry and Cavalry. In addition there are the Chivalric Units and the Rattan Army. Outside of these unit trees there are the Steppe Units, which were introduced in the second season.

Each unit has different Formations, Unit Orders and Units Traits available in Conqeuror's Blade. Some of these must be activated in the Veterancy skill tree of the unit.

Formations are organizational forms of how a unit can set up. Each individual Formations has its own advantages and disadvantages.

You can give some units Orders. Orders mostly describe dynamic attack behavior. The unit can for example fire at a certain area or advance with shields raised.

Units Traits are short descriptions of what is special about a unit.

Unit Attributes

To increase the level of a unit, it must take part in battles. It should always be ensured that the unit participates in the fight, otherwise less EXP will be assigned to the units through the game. From a certain level, the same number of unit EXP are required again and again to advance another level.

The necessary EXP per level

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ...
Level-EXP 0 3k 6k 14k 26k 42k 62k 87k 117k 152k 192k 242k 300k 300k 300k 300k

Doctrines & Battle Relics

Doctrines.jpeg

Battle-Types

General Informations about all game modes:

1) In every game mode are flags you can capture. To capture a flag you have to stay in the circle of that flag for a while. The time you need to capture a flag is shorter, if there are more players of your team in the circle. There are two types of flags: The bases and the supply points. The bases are always needed to get progress for your team. At the supply points you can get new units, change your weapons, change your horse and change the artillrey you carry with you.

2) At the start of a game you can always select your weapon, your loadout of units and the artilley you want to carry with you. You can't change your hero equipment at that point!

3) There is a limit of Leadership for every player. So always think about your units. If you take high-tier units with you, play very safe and dont waste them, because you don't have many units to change.

4) Some speciall battles are only on some days accessable. On the following picture you see the time schedule for EU West 1 & 2.

Time schedule.png

Training Camp (AI)

Capture the flags and kill the enemy to reduce their score. The first team to reach a score of zero loses.

The Training Camp follows the same rules as the Field Battles. One team will be played by up to 5 players (if there are not enough in queue the team will be filled up with AI-Players) and the enemys are always 5 AI-Player. It's a very fast gamemode. One round will take you only 5 minutes. So if you have not much time a day you can use this gamemode to fulfill the Daily Quests very easy and fast.

Field Battle

Capture flags and defeat enemies to reduce the enemy's points. Unit casualties are not permanent and kit damage is minimal.

In Field Battles two teams of players fight against each other. Each team starts with 1200 points. On each field battle map are 3 bases and 2 supply points. When your team captured 2 bases the enemie will loose 2 points every second. If your team controlls all 3 bases the enemies will loose 5 points every second. Additionally you can lower the enemies points by capturing flags (50 Points for a base, XX for a supply point) and by killing enemy heros (10 points). When the score of one team gets to zero it looses the game.

There is an other type of field battle called Conquerer. At this type of battle every team has like 15 members and at the beginning of the game 100% points. The goal is to reduce enemy points to 0%. There are two ways to reduce the % of the enemy.

First: Conquer 2 points in the middle and start capturing the final point (near enemy spawn). Every second on the final point decreases the % of the enemy by 1%.

Second: Conquer all 3 points in the middle. Then for every second your team controlls als 3 points enemy will loose 1% of their points.

Siege Battle

Attackers must capture the final flag to win. Defenders must hold at least the final flag at timeout. Unit casualties are not permanent and kil damage is minimal.

In Siege Battles two teams of players (15 vs 14) fight about the control of a city. The map contains siege towers, battle ramms and tribuchets for the attackers. Additionally there are some spots where the attackers can place ladders to climb up to the walls. The attackers have to capture base after base until they can capture the final base. For every captured base the attackers get more time to win.

Free Battles

Free Battles follow the rules of the other game modes (Field & Siege). There is only one exception: Every player is allowed to take 5 units to the battle without considering the limit of leadership.

Deathmatch

No units in this battle mode. The team that scores 30 frags first wins. You can get rewards from your first five battles every day.

Territory Wars

This event is available twice per week. During the Territoy War, Houses can declare war on non-neutral fiefs at a cost of their Prestige. After declararting war, House members can go to the targeted fief(s) and join battle. Heros not belonging to a House can join any battle that is already in progress. You can earn great rewards for taking part in Territory Wars, and might cature fiefs. Owning a fief means earning fief bonuses, levying taxey, and gaining the right to pay lower taxes when gathering resources.

Territories can serve as a Headquarter for your house and can only be taken during Territory Wars (TW), hosted every Tuesday and Saturday. During the TW the house leaders can declar war on villiages, towns (house level 3 required) and fortress (house level 4 required). Is a war is declared all members of the alliance can attack the fief. If you win one of the battle-lines, the fief will be given to the attackers. But care! If there are different houses attacking the fief will be given to the house with the most %-Battlehonour. You can earn these battlehonour by killing units and heros.

Defending your territory after taking it is the hard part, as now your enemy can come at you in droves. A typical TW will see houses claiming victory over the AI that controls a territory, just for another house to come through and attempt to conquer that territory. The ensuing war is fought through interceptions from the defending side, resulting in field battles to weaken the attacking house. The ideal strategy is to engage the attackers in the field, therefore not risking the ownership of your newly claimed territory, and fighting within the village or city only as a last result.

At the conclusion of the territory war, other houses can no longer attack your territories, nor can you attack theirs. This period between TW should be used to complete Fief Quests.

Every Monday a fief consumers a set amount of Building Materials, dependent upon its level. Should there be enough Building Materials available, fief will gain 30 prosperity, and if there is not enough, it will lose 10 prosperity. If a fief has 100 prosperity on Monday, it will level up, thus improving the fief. Should a fief have a prosperity of 0, than it will lose a level.

Sometimes you will play TW in Drill Mode. This is a special mode, where you can earn high silver coin rewards, but you can't capture fiefs. It is announced before the TW starts.

Tipps:

If you lose the fief in the TW where your camp is located, it will be moved to the next neutral city near your current position.

You can't start new fights after official TW time is over, but all already started fights will go on and you can still join them.

Expeditions

There are three level of Expeditions in Conqueror's Blade. You can join Expedition I after your hero reached lvl 20, Expedition II after level 40 and Expedition III after level 60.

Expeditions are PvE-Fights. Every Expedition map ist different and has different goals you have to reach. For the Weekly Quests you have to finish 4 times the Expedition I, 3 times the Expedition II and another 3 times the Expedition III.

Rebell Camps

Badges

Badges are small awards you can earn in very battle. Some of them are Battle-Type specific and some can be earned in every battle. There is no known link between battle rewards you earn after a battle and the number of Badges you earned in a battle.

The badges are in the game in your character menu (press P) -> Career -> Heroics devided in 5 parts:

Generall Badges, Field Battle Badges, Siege Badges, Deathmatch Badges, Expedition Badges

Items

Resources

There are many "Resources" in Conqueror's Blade. We differentiate between Resources, Refined Resources and Materials. You need Resources for Fief Quests, Refined Resources for Artillery and Unit Kits and Materials for your Hero Equipment.

Every time you gather Resources you will gain Collection-EXP. These are used in the Technology-Tree. Every upgrade gives your more Resources or Exotics and makes it easier to get the needed stuff. You gain round about 200 + 0.3/Exotic Collection-EXP.

Refining Resources:

Depending on what quality of Resources you use you may have to use more or less of it.

As the picture describes higher quality Resources means you have to use less of it to create the desired item.

You pay a small silver fee to refine Resources.

600px

You can craft different quality Refined Resources as well.

Higher quality Refined Resources will require extra Exotics which you gain by harvesting Resources at higher farms. These are based by drop chance and not a guarantee.

Higher level Refined Resources also require a higher level fief. as you can see on the picture the purple quality Refined Resources will want you have a level 5 fief (meaning you have to be inside a level 5 fief to craft this, you do not have to own this fief yourself)

600px

You use them to craft Unit Kits, instead of having to repair them with bronze (which will be incredibly costly later on). You can craft these kits yourself and replace them that way.

Unit Kits

As you can see on the picture , higher level Unit Kits also require a higher level fief to create.

Unit Kit Crafting 1.png

Now for one of the reasons why Borderlands is so fought over is that it can produce and craft ANY kind of Unit Kits.

Where as other lands can only produce certain type of Unit Kits.

Unit Kit Crafting 2.png

An other way to get Unit Kits is to buy them from the Weapons Smuggler. A list in which city you can buy which Unit Kits you will find on the site of the Weapons Smuggler

Artillery & Siege Engines

In Conqueror's Blade we differentiate between Artillery and Siege Engines. Artillery are smaller then Siege Engines. Every player can build Artillery in fiefs or buy them at the Siege Engineer or from the Resource Market. Additionally you can get them from artillery crates you can get in the game.

Siege Engines are much bigger and the players can't easily get them. You normally find them on the Siege Battle maps. Player can get some of them for the Territory War from Field Camps. These can be build by the leaders of a house.

Hero Equipment

Mounts

Fief Quests

Item Market, Ressource Market

Cash shop

Tipps

Beginner Tipps

Daily Quests

Daily quests should be completed every day. They reward you with player experience points, bronze coins, honor, house experience points and prestige. Very important are the quests: Five Battles, Three Battles, Victory. With these you can earn every day 600 extra honour! Daily-quest-reset is every day in the night and at 5 PM. This means, if you are online and stand in a city at 5 PM you can accept all daily quests once again. If you have enough time you can earn another 600 honour by using this daily reset every day!

Let's You and Him Fight: Fight a duel with another player.

On Petrol: Leave this fief, attack any roving band of rebels, then return and speak to the Billeting Officer.

Five Battles: Visit the Sheriff (or pree J) to open the matchmaking interface and win five Training, Standard, and Free battles.

Three Battles: Visit the Sheriff (or pree J) to open the matchmaking interface and win three Training, Standard, and Free battles.

Victory: Win a Field or Siege Battle to earn reward.

In Service To The Realm: Complete a Fief Quest on behalf of the Warden. You can press M to bring up the world mal to see the locations of finished Fief Quests.

The Riches of The Earth: Gather some Ressources from a Ressource Site, then report to the Billeting Officer. Take a unit and enough Bronze Coins for the fee.

Let's Go Scavenging!: Leave this fief and scavenge some supplies from a site in the open world (abandoned camp, cart, crates, derelict hut).

Daily quests.png

Weekly Quests

Weekly quests.png

Game mechanics

If your Character is on fire, you can extinguish it with a normal roll.

Equip Carnifex Set before you leave the city to take more/higher units with you. Then change outside the fief back to an other set and you have a better choice which units you want to take for fights in the Territory Wars.

Every day at 5pm is an additional Daily Quests reset. You can get it just by staying in a fief at that time. Important: You have to be in a fief and accept the quests before you do anything else. Otherwise you can't accept the quests. So make sure to not join a battle or quit the game before accepting all quests.

Seasonpass

External Links & Sources

Kit-Calculator and Unit-Kombination-Testing: Spreadsheet German

Kit-Calculator and Unit-Kombination-Testing: Speadsheet English

Developer Website

Ydir`s Beginners Guide

Discord Wiki

Artillery Calculator

Your can help us with this wiki by adding new informations and pages:

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